Revolutionizing Virtual Characters Through Motion Composition

Industries & Applications

Virtual Reality

Location-based VR Experiences

Animate player and co-op avatars using VR tracking and full body IK

Shared Virtual Environments

Rapidly populate worlds with task-directed virtual characters

Industrial Training & Simulation

Industrial Trainers

Interactive, adaptive training environments using task-directed virtual characters

Virtual Operations Centers

Animate user avatars in virtual space using full body IK

Film

PreVis

Rapidly iterate character motion for shot setup using:

  • Task-directed virtual characters
  • Mocap warping and real-time directing

PC & Console Games

Action Games / God Games

Implement NPCs to execute player directed tasks in game with minimal AI programming and animation setup

Player IK

Enhance player foot planting, reaching and aiming using full body IK

Military Training & Simulation

VR Combat Trainers

Animate soldier avatars using full body IK

Equipment Simulators

Animate user avatars with accurate hand and foot placement using full body IK

Advertising

VR Brand Activations

Animate player and co-op avatars using full body IK

Hear from our users

"Anomotion BIK™ is the out of the box solution to our player character full body IK problem."
TECHNICAL DIRECTOR, GUNFIRE GAMES