Revolutionizing Virtual Characters Through Motion Composition

Industries & Applications

Manufacturing - Digital Twin

Factory Layout/Process Planning

Populate digital twins with task-directed virtual characters for pre-commission layout, line modifications, process planning and operator training

Virtual Reality

Location-based VR Experiences

Animate player and co-op avatars using VR tracking and full body IK

Shared Virtual Environments

Rapidly populate worlds with task-directed virtual characters. Animate human avatars using VR tracking and full body IK

Games

Games

Implement NPCs to execute player directed tasks in game with minimal AI programming and animation setup. Implement smooth motion from semi-unstructured motion capture data without setting up complex state-machines.

Player IK

Enhance player foot planting, reaching and aiming using full body IK

Hear from our users

"Anomotion BIK™ is the out of the box solution to our player character full body IK problem."
TECHNICAL DIRECTOR, GUNFIRE GAMES